Looney Shrooms

A surreal post-apocalyptic adventure. As a survivor of a nuclear apocalypse, you navigate a wasteland, in which the only edible food are mushrooms that reshape the world around you. Explore the ruins and reconnect with your lost family.

Looney Shrooms is a platformer game built in Unity, developed by a 6-person team within the AGH Code Industry club. I am the designer and leader of the project. My responsibilities include:

  • leading the team, setting up tasks
  • communicating with the club’s board
  • desiging the gameplay and plot beats of the game
  • writing and polishing the design document
  • writing dialogues
  • desiging the levels and their variants and implementing them in the engine

The game was presented during AGH Games Hall on 30-31 May 2026!