
About Me
My name is Matylda Miedzińska and I am a Computer Science student at AGH university of Kraków. I’m the alumna of the 4th edition of „Dziewczyny w Grze!” at CD Projekt Red, where I learned about gameplay and quest design.
I started my game design journey as a modder, creating my custom adventures for my favourite games – mostly Neverwinter Nights 2 and Heroes of Might and Magic III.
I spend most of my days discovering peculiar places in my city, writing and designing quests. And of course – playing games!
The technology I focus on in my projects is mostly:
- Unreal Engine (Blueprints & C++) – my main engine, I’m currently developing 2 games with it
- Unity – mostly for prototypes, I’m working on a platformer game as well
- Aurora Engine (NWN2 Toolset) – occasionally for implementing quests
- .NET and C# – small experiments with math visualisations
- Python – mostly for algorithmics at university